“Howard was great to have on my team. A true professional, he was thorough, highly skilled and knowledgeable in 3D programs, upbeat and positive, a strong team player. The quality which really stood out to me was his honesty, convictions and willingness to intelligently push back when necessary for the betterment of the project. I highly recommend Howard when quality matters.”
Stephen Peringer, Art Lead, Microsoft Game Studios
“I had the pleasure of working with Howard Schargel on Forza Motorsports V1, and I was and continue to be blown away by his inexhaustible knowledge of 3D modeling and texturing. I could always count on Howie for great insight when I was looking for tips and tricks to streamline my process. In addition to his advanced technical skills, Howard is a great artist as well, with a refined insight to what makes a project look great. Howie is also a great guy to work alongside, and his easy-going nature helped to enhance a fun working atmosphere.”
David Adams, User Interface Visual Designer/ 3D Artist at Microsoft Inc
“Howard delivers creative, high quality work, on time. that best balances all of the different sets of demands that occur in a high pressure, professional environment. And he was fun to work with. We worked closely for four or so years, on a variety of high profile projects including NFL Fever – one of the best selling launch titles on the XBox. I would happily work with him again.”
David Hodgson, Senior Engineer , Microsoft
“I have always thought that Howard is the type of co-worker that focuses on the job at hand, gets it done to the best of his abilities (which are significant), and doesn’t spend a lot of time fussing over the politics and closed-door meetings. He gets it done correctly the first time and with very little supervision. I really appreciated working with him at Microsoft and admired his perseverance through many ship cycles. It would be a pleasure to work with him again.”
Kevin Burgess, Character Artist , Microsoft Game Studios (ACES)
“I managed Howie for a few years on the production of Forza 2. I wholeheartedly recommend him as a 3d Artist. His attention to detail is second to none. He is one of those guys who can quickly understand the goal of an assignment, and then run with it to achieve a great result. He brought a positive vibe to the studio with his warmth, charm and sense of humor. I’d hire him again if given the chance…”
Gavin Vaden, Track Lead , Microsoft
“Howard’s work ethic is unmatched and skill set is immense. I had the pleasure of working with Howard across several contracts and as a Senior artist, he demonstrated his wealth of knowledge by consistently delivering top shelf work in an efficient manner, and sharing methods to improve work flow team wide. I highly recommend Howard’s work, and would happily work with him again.”
Tyler Brunkhorst, 3D Vehicle Artist , Microsoft/FILTER (Contract)
“I had the pleasure of working with Howard on NFL Fever. Back in those days of very tight polygonal and texture constraints, Howard was able to create impressive, spot on models of NFL stadiums, on schedule. I was also impressed by the preparation, research and reference he gathered to make sure they were modeled accurately. His talent, professionalism, passion, and great attitude, were just a few reasons why he was a great teammate back then, and they are reasons why I would jump at the chance to work with him again. (Plus, he is just a good guy!)”
Reid Johnson, Animator , Microsoft
“I worked with Howard on two occasions at Her Interactive and Microsoft. Howard is a detail oriented, precise and organized worker with a strong work ethic. He has excellent communication skills and is very reliable with complicated and sensitive tasks. I personally enjoyed working with him not only for his knowledge and skills, but his great sense of humor! He would be a great asset to any studio. ”
Morgan Woolverton, Environmental artist , Microsoft Game Studios (Contract)
“Howard is a very talented artist and a pleasure to work with. His can do attitude and creative solutions made him a valuable member of the team.”
Max Braun, 3D Artist , Microsoft Game Studios
“Howard is a wealth of knowledge. When i first started out i had many questions to get me through the production pipeline. His understanding of the project and details were fantastic and if he didnt’ know then you could feel assured the answer would be found quickly. Howie is VERY easy to get along with and is one of those coworkers that livens up the day. It would be a pleasure to work with him again.”
Joel Lee, Track artist , Microsoft Games Studios (Contract)
“I worked along side Howie many years ago, but I still remember his positive attitude and work ethics. He’s got talent and was a joy to work with. Hopefully one day we can work on a project again.”
Jim Millar, 3D Production Manager , MacTemps/Microsoft






