In 1982, I saw the original Tron and my life was forever changed. From that day forward I knew what I was born to do and had directed my path to get me where I am today. Below are two different 3D categories containing more details of the published works I have done throughout my professional years.
GAMES
I have had the fortunate pleasure of contracting with Microsoft since 1997, having worked alongside some of the most brilliant forward thinkers in the industry; those who drive technology and it’s mediums forward. Having worked with first party developers on the launch titles for both Microsoft consules (and some Windows too), I know what it takes to make for a succesful AAA multi-million unit seller.
VISUALIZATIONS
While studying as an industrial designer in the late 80′s, I foresaw the need and the eventual proliferation for 3D visualizations and digital visual prototyping as a cost effective service. Back then, the rendered beauty shots from software developer, Alias, graced the back pages of ID (International Design) Magazine and had a great influence in the decision of me pursuing my passion and eventually, occupation.






