NFL FEVER 2002

Client: Microsoft | Artsource
Software: Maya, Photoshop
Circa: 2001

Details
I came back onto the second version to NFL Fever 2000, NFL Fever 2002, about halfway through production after taking time off to teach modeling and animation and help launch Aportis Technologies, a Palm Pilot software developer.

I came back to Microsoft and helped the environment team model and texture five highly detailed polygon stadiums. This was also my first time working with outsourcers. Due to poor initial communication and craftsmanship, I helped in remodeling several stadiums to engine specific standards, documenting processes along the way.

Awards
Reader’s Choice: Best of 2001: Sports Game
-IGN

Critic Reviews
Graphically…it is superior to both [Madden and 2K2], with the textures on the field looking particularly amazing. [Jan 2002, p.36]
-Next Generation Magazine (100)

 …[It's] better than “Madden NFL 2002″ on the Xbox!
-Electric Playground (94)

Visually, NFL Fever 2002 is spectacular.
-Game Over Online (86)

Rankings and Statitics
GameRankings (81.39%)
GameStats (8.0)
MobyRank (81)